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General Abilities HTML


NOTE:
The species listed in perenthasies are the creatures who are most likely to get that ability and be very powerful in them. However, this does not mean other species cannot develop these gifts. Daemons are masters of just about every one of these abilities!

The limit of abilities per character is 5, with one being a major ability, one being a minor and three being between the two extremes.


Shape Shifting: Ability to shapeshift one’s form. Usually limited to one to three forms (General)

Spirit Walking: Ability to walk into the spirit Realm (Vampires, Demons, Angels, Daemons)

Dimension Stradling: The capability to walk into other dimensions (Dragons, Humans, Vampires, Fae)

Telekenisis: Control of of objects and moving them with the mind (Elves, Daemons)

Pyrokenetic: control of fire (Demons, Dragons)

Teleportation: Long and short distance (Dragons!)

Necromancy: Using the energy released from the dead, or using the souls of the dead to perform deeds (Demons, Humans and to a lesser extent Vampires)

Energy Absorbing: Ability to absorb energy, usdually magickal and use it one’s own magick (General)

Weather Control:Control of wind, lightening, rain, etc (Vampires and to a lesser extent, Mutants)

Daemon Sensing: Being able to sence the presence and location of Daemons and they’re spawn. (Shamans in general of every species)

Aura Tasting: The ability to sense auras through taste or scenting the air (Dragons, Angels, Symbiotes, the Morpheus)

Control of Elements: The ability to control earth air fire and water(General)

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Where Vampires Rule and Humans and Mutants Resist